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Daikatana 1.3 / Installation

You'll need the game data of Daikatana patched to Version 1.2

If you don't own Daikatana already, the recommended way to obtain it is on, especially when you're not using Windows.

You can also purchase a retail copy of the game rather cheaply on There is no referral link in the URL. It's just provided as a convenience.

This page will describe how to get the game data and how to get Daikatana 1.3 running with that game data.


Get Game Data from Daikatana 1.2

You'll need the data/ subdirectory of an Daikatana 1.2 installation.

CD Version

If you own the old CD version, install it and install Patch 1.2, you can get it on

Unfortunately, you really need to run the installer and patch installer, there is no way to extract them.

If you're not on Windows, you can use Wine, Crossover or something similar to run the installers.

Buy and download it on

The version there is already patched to 1.2

If you're on Windows, just run the installer, otherwise use innoextract or some other tool that is able to unpack Inno Setup installers.

You should find the data/ directory under app/data/.

The Linux version of Daikatana 1.3 contains an innoextract binary and the shellscript that help you with this - just call the with your path to the downloaded GOG Daikatana setup, e.g. ./ /home/horst/Downloads/setup_daikatana_2.0.0.3.exe


Steam also offers Daikatana:

It's also already patched to 1.2

You'll need the Windows version of Steam to install it (You can run that via Wine or similar, if you're not in Windows, though).

The relevant game Data can be found in C:\Program Files\Steam\steamapps\common\Daikatana\data\ (or wherever you've installed Steam)

Install Daikatana 1.3

The Downloads can be found in our Downloads section.


Backup your current.cfg file. In very rare instances the config file may be overwritten. If you downloaded the "FULL" package before 01-11-15 you need to delete the updated maps in your data/maps/ directory since we have now switched to a pak6.pak file.


Download and unpack the archive, copy the contents of the data/ directory from above to the data/ directory next to the Daikatana 1.3 daikatana.exe and run daikatana.exe



You'll need 32bit (!) versions of libstdc++6, libGL and libopenal1. OpenAL may also need 32bit versions of libasound2, libpulse or similar, depending on the sound system you're using.

Of course you'll also need a 32bit version of 'libc6`, but the other libraries should already depend on that.

The other needed libraries (e.g. SDL2) are bundled with the game.


Download and unpack the archive, copy the contents of the data/ directory from above to the data/ directory next to the Daikatana 1.3 daikatana executable and run ./daikatana

You could also create a symlink to the daikatana executable in $HOME/bin/ or /usr/local/bin or whatever, the game will still work.

Savegames, screenshots, configs etc will be saved to /home/YourUsername/.local/share/Daikatana/.

NOTE: Especially in the beta versions, you may sometimes get messages like

WARNING: No string for function at address 0xf27eaa00 in func_list[]!
   INFO: Function at address 0xf27eaa00 is actually called DelayedUse(edict_s*) !
   INFO: That function is from /home/caedes/gamedev/Daikatana/Daikatana-Source/bin/debug-i386/dlls/
!!! Please report this as a bug !!!

In that case, please create an issue in our Issue Tracker (or comment on an existing one for the same topic) and include the contents of your /home/YourUserName/.local/share/Daikatana/data/dk-missing-fns.txt file.

Thanks! :-)

Mac OS X