Where is the documentation for all the new features of the latest development build of diffeomorphic

Issue #1280 duplicate
Joe Morris @ FAST Animation Studio Toolz created an issue

I would really like to familiarize myself with this add-on…. Just a little idea you guys should contact daz studio and get into business with them and make their diffmorphic the next update to daz to blender daz has a crap load of money I don't know if you guys are rolling in it but if not you guys should like team up because diffeomorphic is by far the best move…

Comments (6)

  1. Maneki

    @Joe Morris @ FAST Animation Studio Toolz That’s no option because they don’t want to support 3rd party products with their in-house plugin such as various adult geografts.

  2. Joe Morris @ FAST Animation Studio Toolz reporter

    Thank you so much because I tried to play with the development build but I ran into some issues since there is no documentation ... Can't wait for that documentation ...it's great you're advancing diffeomorphic as much as you are... can't wait till the LTS version comes out of the development build as it is

  3. Joe Morris @ FAST Animation Studio Toolz reporter

    #1 That's interesting to know about dazz …its such awesome software but if they cant support Adult geographs….well…they know the business part so I'm sure their doing what's best…. I bet they ran into some issue or something about it

    #2 Anyways I'm pretty awesome at software like illustrator if you need any help at all …writing the documentation…send notes my way…and I'll piece it together for you….mirroring exactly what you have on your own documentation site…I can even do the screenshots renders…and make em look real nice my way or mirror yours…. And send them to you for approval…. Then if they're not good you could write a note and send it back….and we just go like that….that would help me improve my ownline presence…by mastering creating documentation…so let me know…..happy to help!

    #3 I'm getting 24 frames per second animation speed on a Genesis 8 in blender…..render mode even!….where that's the only character in the scene to do that I use the blender add on blender normal groups…. Which processes the normal maps using the GPU in EVEE instead of the CPU…that is of course without the hair and the subdivisions taken all the way….you could always add A link to your documentation or something letting people know that…just a idea😀

  4. Joe Morris @ FAST Animation Studio Toolz reporter

    And on that blender normal groups…the author is just updating your normal map nodes with a optimized normal map nodes…its available on github so you could always add that code to diffeomorphic and…add that as an option in global settings “Optimize your normal maps to use GPU in Evee”

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