Clone wiki

import_daz / Home

DAZ Importer.

The release consists of two separate parts:

  • DAZ Importer, a Blender add-on for importing native DAZ Studio files (.duf, .dsf) into Blender. It also contains some tools to make the assets more animation friendly.
  • MHX Runtime System, a Blender add-on for posing the MHX rig.

Stable version 1.7.3

Previous releases


Development version as a zip file

Documentation as a zip file

Documentation for the obsolete version 1.6

Quick instructions

  • Save the zip file somewhere on your computer.
  • Copy the Scripts folder from to_daz_studio to one of the DAZ directories.
  • In DAZ Studio, set up menus.
  • In DAZ Studio, save the DAZ root paths.
  • In Blender, install the DAZ Importer add-on. The MHX Runtime System and DAZ HD Morphs add-on can also be installed.
  • In the Global Settings dialog, Load Root Paths.
  • Save the DAZ scene as a .duf file.
  • Export To Blender with the provided add-on to a .dbz (Daz-Blender-Zipped) file with the same name as the .duf file.
  • In Blender, import the .duf file with Mesh Fitting set to DBZ File.

Documentation / Tutorials

Obsolete tools

The diffeo_extra repository contains some discarded tools.

License information



Unfortunately Blender 3.3 introduces the volumetric bug with daz skins, but this is by design so not considered a bug by the blender team. Thus the only stable blender version fully compatible with diffeomorphic and daz studio is 2.93, though there are workarounds. See the discussion below including a custom blender build by Mike Fischer.