daz studio 4.21.0.5, blender 3.6.0, diffeomorphic 1.7.1.1688
There’s an error reported for the blended dual lobe hair unsupported shader. The error message is wrong the blended dual lobe hair is supported and correctly converted once we convert hair.
I understand only basic attributes are supported for the shader, so the message may make sense as "partially supported".
Nonetheless the warning message is intended to warn the user that uber conversion should be done before exporting, or that a custom shader is found. In this case the blended dual lobe hair is partially supported yes, but because we can’t do better, not because it’s not supported. This is why I believe the blended dual lobe hair should be included in the list of supported shaders.
Let me know or I’ll close as invalid.