(G9) Body Morphs + Make Bones Poseable => Rigify Bug

Issue #1959 invalid
GeneralProtectionFault created an issue

Blender: 4.0.2

Diffeo: 1.7.4.2039

DAZ: 4.22.0.16

Reproduce:

  • Easy Import DAZ - G9F
  • Import Body Morphs
  • Make All Bones Poseable
  • Convert to Rigify

For whatever reason, this combination of actions (both using the buttons and checking just those 2 options using Import Standard Morphs)…seems to cause a bug with IK in Rigify.

Here is an example of doing all of the above, but NOT making all bones poseable:

…and here is with making all bones poseable:

I tried this with pretty much all the other morphs (excluding Body), and did not see this issue.

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