save/load poses as json is missing ?

Issue #2217 invalid
Alessandro Padovani created an issue

4.2.1.2310

In 1.7.3 there were tools to load and save poses to json, useful because the blender asset browser can’t store morphs but only bones, so we have no way to save a daz animation in the browser.

These are missing in 4.2.1 it is requested in the daz forum to get them back if possible, unless there’s specific reasons not to. Or may be this is moved in another panel ? Let us know.

Comments (2)

  1. Thomas Larsson repo owner

    I moved them to the rig_daz repo when I felt that the daz importer addon was too bloated. It still is, btw. But I hadn’t updated the docs until now.

    https://bitbucket.org/Diffeomorphic/rig_daz/wiki/Home

    I mainly use these tools when I have forgotten to enable auto keying. After finishing the first frame, we can insert keyframes on all channels by first saving the scene as a json, and then importing it with auto keying enabled. The new button “Key All Poses” now does this, without saving an intermediate json.

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