Body actions can't be imported.

Issue #708 resolved
bouich jules created an issue

Hello,

A bit similar to Issue #704, when i add facial animation to my body animation in Daz nothing is imported properly and it create a mess

I made sure uncheck limit locks and rotation

, make all bones poseable, add extra face bones, bake animation to studio keyframes in daz.

how its supposed to looks like:

Video:

https://streamable.com/1ssehg ( please skip from 1:10 to 3:20 took 2 minute to load the morphs…)

Please note that the animation works perfectly only if i don’t use facial animations.

Pose in attachment

Comments (2)

  1. Thomas Larsson repo owner

    Again the problem is that body morphs prevent normal bone rotation. There are two ways to import the animation correctly.

    1. Import Action with Missing Morphs = Ignore, Report, or Load.
    2. Import Action with MIssing Morphs = Load All.

      1. This loads body morphs which prevent bone rotations.
      2. Make All Bones Poseable.
      3. Import the animation again.

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