Enhancement- Save / Load FACS

Issue #711 resolved
bouich jules created an issue

Hello,

Sorry for this 4th post, it will be the last one, i had 1 week to deep test the plugin for all the animation aspect.

And there is one enhancement that will be really cool, it’s the possibility to save the FACS. i made a combinaison of FACS using Face Cap and added some manullay for more natural pose, and would be really cool to save it and then load it in another model.

We still can copy/paste but well..

Anyway had a week to deep testing this amazing plugin!

Thanks again.

Comments (3)

  1. bouich jules reporter

    Also if you export the FACS animation using the plugin to DAZ to do some enhancement and you want bring back to Blender, you can’t bring back. but you can export without any issue.

    the problem to bring back is exactly same as Issue #704

    anyway this enhancement is really not important because you still can in Blender -) Append) Bring the character and copy/paste the FACS animation.

  2. Thomas Larsson repo owner

    Facs morphs are apparently stored under alternative names in pose preset files. Yesterday we introduced a translation table that was used when poses are loaded in Blender, now the same table is used in the other direction with the Save Pose Preset tool. That should make it possible to go between DS and Blender in both directions.

    That said, the animation in my pose preset file does not seem to work in DS. But your file y6.duf doesn’t either, so it is probably me doing something wrong.

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