Golden Palace a major problem with UV.

Issue #995 closed
bouich jules created an issue

Hi,

Diffeomorphic / import_daz / issues / #949 - is Merge UV layer geograft still different than version ? — Bitbucket i closed this , to open a issue here to explain clearly what’s going on.

I am using Diffeo plugin version 1.6.1.0785 (December 2021)

This version of the plugin gave awesome results regarding merge UV, and regarding golden palace.

Here are the UV of this version:

https://bitbucket.org/repo/d6jezKE/images/2222002305-image.png

when you compare them to the new version:

https://bitbucket.org/repo/d6jezKE/images/439631588-image.png

In blender, or even in unreal engine when you export after importing from daz, the last version of the plugin give inapropriate uv results compared to version 1.6.10785 which was perfect.

https://bitbucket.org/repo/d6jezKE/images/2546018789-mergeuvlayer.jpg

in my opinion this problem occur because the plugin doesnt import this UV map:

https://bitbucket.org/repo/d6jezKE/images/3693531489-image.png which is the most important.

Thank you!

Comments (34)

  1. bouich jules reporter

    I am using version 1.6.1.0785

    Why ?

    because

    Golden Palace UV is imported.

    The last version of the plugin does ignore this UV.

    and here how it looks like:

    as you can see a lot of UV are missings.

  2. Alessandro Padovani

    Here seems to work fine, all the uv maps are imported correctly. Test scene included golden.duf.

  3. bouich jules reporter

    Are you using the last version of the plugin?

    I am using golden palace 8.1 with genesis 8.1

    and they are not imported.

  4. bouich jules reporter

    with an old version of the plugin 1.6.1 they will be imported, but will the last version the UV they are not imported.

  5. Alessandro Padovani

    Yes I’m using 1.6.2.0995 and blender 3.1.2, just import doing nothing else and the uv maps are there. Doesn’t my test scene work for you ?

    As for 8.1 you have to check the shell visibility since diffeo only works with surfaces, not face groups.

  6. bouich jules reporter

    but why it work for me with an old version of the plugin 1.6.1 and not the recent version 1.6.2 ?

  7. Alessandro Padovani

    Do you mean my test scene doesn’t work for you with 1.6.2 ?

    edit. Ok in your video you’re using a HD figure that’s a different beast. And you never mentioned HD. Going to check ..

  8. bouich jules reporter

    your file is a genesis 8 , i don’t use genesis 8 since long time.

    i use victoria 8.1 HD, with golden palace 8.1 with shell.

    take a victoria 8.1 HD add golden palace 8.1 add shell add materials

    use this old version of the plugin it works.

    use most recent one it will not work

  9. bouich jules reporter

    i just don’t understand what changes has been made recently to the plugin, that ignore the uv shell for golden palace victoria 8.1 HD.

    it work great with the old version of the plugin i linked.

  10. Alessandro Padovani

    Well as for your test scene I get a number of missing files I don’t have so they get skipped, but this shouldn’t affect anything as for the uvs. Then once loaded I don’t get the golden palace shell. That is, it looks like you didn’t add the gp shell in your scene, and that’s why the shell uvs and materials don’t get exported.

  11. bouich jules reporter

    oh sorry i sent wrong file but you don’t need my file.

    actually you know you don’t need my file, as i said in my first post you need

    1. Victoria 8.1 HD
    2. Golden palace 8.1 with shell

    there is nothing i should send, you should have only those 2 to test that’s it.

    you export with old version of the plugin that i linked, and with new version of the plugin and you compare very simple.

  12. bouich jules reporter

    this bug is only with golden palace and only with 1.6.2 version

    works fine, with 1.6.1 ( what i am using now)

    thank you

  13. Alessandro Padovani

    Here is a golden-hd.duf scene that’s Victoria 8.1 HD with golden palace. Exports fine here. To export HD geografts you have to enter the geometry editor as explained in the docs.

  14. bouich jules reporter

    i am 100% sure you are not using the recent version for test.

    because my video is crystal clear that the bug is there.

  15. Alessandro Padovani

    Here works fine with 1.6.2.

    In your video you don’t export HD. So both my test scenes with G8F and Victoria 8.1 HD should work fine for you. Don’t they ?

    edit. Watched your last video and I see nothing wrong. I do the same thing and works fine here. May be it’s something in the global settings here’s mine. Especially “multiple uv layers” may be the case here.

    edit. note. important. Since you keep two versions of the addon, you have to use two versions of the exporter as well. In your video I see you export from the daz menu, may be you’re using the 1.6.1 exporter with the 1.6.2 importer that may not work fine this way. Instead of using the daz menu you can access directly the script folder to select the right exporter.

  16. bouich jules reporter

    I am just trying to go under commits, and find what changes has downgraded this and make it not work in 1.6.2.

    but works fine in 1.6.1

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