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Update Hair
Because the character mesh often has many particle systems, it is quite tedious to edit parameters, because the changes must be repeated for each particle system. The DAZ importer has a tool that makes it possible to make the changes only once.
Make the changes in one particle system and then hit the Update Hair button to transfer the changes to the others.
The options of the Hair-36 system now reflects the changes made in the Hair-28 system
note by Alessandro Padovani. Please note that this tool also copies the dynamics settings.
Updated