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import_daz / Setup / Materials / Save Local Textures

Save Local Textures

If you have not already done so, now is the time to save the Blender file, because it must be saved for this button to work.

So far all textures are located in their original locations in the DAZ libraries. If you intend to paint on the textures, or resize the textures (next button), or move the Blender file to a computer where DAZ Studio is not installed (or all used assets are not installed), you need local copies of the textures.

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Press Save Local Textures to do so. This command creates a folder called "textures" in the same directory as the blend file, and copies all used textures there. The absolute file links to the textures are also replaced by relative ones, so the textures will be found even if the blend file and the textures folder are moved elsewhere.

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This tool has one option: Keep Directories. If enabled, a directory tree is created under the textures folder which mimics the structure in the DAZ Studio directories, otherwise all textures are place directly under the textures folder. The problem with the latter is that there might be several textures in different folders with the same name. By keeping directories we avoid that such textures are overwritten. On the other hand, it can be tedious to selectively resize textures if we must traverse a complex directory tree.

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Here is the content of the textures subdirectory in the folder where aiko.blend was saved. The directores come from the Runtime/Textures folder.

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The "textures/daz/characters/genesis8/aiko8" folder contains copies of the Aiko textures. Other folders contain the clothes and hair textures.

Once the textures have been saved in a local directory, you need to save the blend file again, because file paths have been changed to local paths. You can now move the blend file and the textures directory to a different location, or even to a new computer where DAZ Studio is not installed, and you will still be able to open the file. You can also modify the local textures without compromising your DAZ Studio installation.

Updated