Allow for adjustable Dungeon Settings
Multiplayer toggle (for Multi-Boost stat increases) and board-size are the relevant modifiers right now.
Comments (6)
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reporter Yeah, a catch-all is acceptable but blocking people from setting 5-orb rows on a normal board might save some people from themselves. There's some other logic on max combo-size based on board-size, but it's less important.
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reporter Framework added; need to do some research on whether or not Multi-Boost is applied after Stat Awakenings. I would assume so, but might as well check.
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assigned issue to
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assigned issue to
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Also need to support element enhanced dungeons (e.g. Yamatsumi). Since he's descending tomorrow, I might take a crack at this today.
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Implemented in pull request #7. I couldn't find anything that says when Multi Boost (and for that matter, Killer) awakenings are applied in the damage calculation order, so I put them at the end.
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Board size only affects the row checkbox logic, I think, which we can solve just by letting the checkbox appear at 5+ instead of 6+.