Allow for adjustable Dungeon Settings

Issue #29 new
Jean-Paul Cato repo owner created an issue

Multiplayer toggle (for Multi-Boost stat increases) and board-size are the relevant modifiers right now.

Comments (6)

  1. Wes Chao

    Board size only affects the row checkbox logic, I think, which we can solve just by letting the checkbox appear at 5+ instead of 6+.

  2. Jean-Paul Cato reporter

    Yeah, a catch-all is acceptable but blocking people from setting 5-orb rows on a normal board might save some people from themselves. There's some other logic on max combo-size based on board-size, but it's less important.

  3. Jean-Paul Cato reporter

    Framework added; need to do some research on whether or not Multi-Boost is applied after Stat Awakenings. I would assume so, but might as well check.

  4. Wes Chao

    Also need to support element enhanced dungeons (e.g. Yamatsumi). Since he's descending tomorrow, I might take a crack at this today.

  5. Wes Chao

    Implemented in pull request #7. I couldn't find anything that says when Multi Boost (and for that matter, Killer) awakenings are applied in the damage calculation order, so I put them at the end.

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