Subattribute damage is incorrect

Issue #33 resolved
Wes Chao created an issue

I've been taking some video of large combos and comparing the damage to what PadSpike says the damage should be. For main attributes, the damage is very accurate, usually less than 1% error. However, for subattributes, the damage is significantly underestimated, sometimes by nearly a half million total damage across all subs.

This is really serious for a couple of reasons - one, someone might try to do an unnecessarily hard combo, increasing the chance they fail, because he doesn't think the smaller combo will do enough damage when it will; two, an underestimated damage total might have undesirable opponent effects.

The latter one happened to me today -- the damage was significantly more than what I thought, just enough to drive a monster under 50%, where they used a different attack than what I was expecting and killing me.

I'll see if I can upload some video links so that we can reproduce the problem.

Comments (3)

  1. Log in to comment