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NeGuen Tools / Changelog

Version 1.3.96:

Heavily improved NG Missing Script Recovery algorithm.

Globally optimized GC when drawing GUI.

Several bug fixes.

Version 1.3.95:

Implemented aliases for licenses.

Implemented Unity shortcuts to execute action in few tools. (You should see more shortcuts being implemented in the future)

Revamped NG Hub to use UI Toolkit instead of GUI.

Slightly improved NG Static Inspector to better display informations.

Differentiating public and private, editable or readonly members.

Plenty of optimization.

Plenty of bug fixes.

Version 1.3.94:

Greatly improved NG Missing Script Recovery.

It not only recovers prefab, but also scene Game Object, Scriptable Object and can detect broken scenes.

Recovery is much faster and its UI clearer.

Slight improvement for NG Fav & NG Check GUID.

Few bug fixes.

Version 1.3.93:

Introduction of NG Smart Menu (beta).

Introduction of NG Asset Map (part of NG Asset Finder).

Greatly improved NG Remote Project, it can select any runtime Object.

NG Remote Inspector can now handle any Object instead of just GameObject.

Implemented fine-grained selection of native & project shaders.

Revamped NG Remote Static Inspector.

Implemented tab Review in Preferences.

Optimized several pieces of code.

Fixed dozens of bugs.

Version 1.2.92:

Greatly improved NG Fav. (Thanks to @devutopia for the suggestions/feedbacks)

Interface is slightly better and it can now handle nested prefabs seamlessly.

A big optimization pass has been done on NG Console.

Initialization is faster, rendering is much more efficient.

Greatly reduced overall initialization time.

Globally improved several chunks of UI.

Plenty of bug fixes.

Version 1.2.91:

Introduction of new tools NG Static Inspector & NG Spotlight.

Implemented import of remote GameObject to local prefab in NG Remote Scene.

Updated NG Missing Script Recovery to handle new Unity nested prefabs.

Implemented static Type inspection via NG CLI (From NG Game Console).

Improved initialization of all tools, if you don't use NG Tools a minimal initialization will execute.

Globally improved GUI code and user experience.

Plenty of bug fixes.

Version 1.1.90:

Fixed critical license issue.

Improved search in scene algorithm in NG Asset Finder.

Several bug fixes.

Version 1.1.89:

Introduction of new tool NG Remote Static Inspector. Implemented sending Texture2D/Sprite to the device using NG Remote Inspector.

Completely revamped NG Asset Finder, works much faster and efficiently for any project size.

Implemented many DataConsole in NG Game Console. Implemented a button to directly send your logs on an external server.

Implemented new logger NGDebug.LogJSON in NG Console. Implemented new log exporter in NG Console.

Improved memory allocation and performance in most windows.

Many bug fixes.

Version 1.0.88:

Removed update system.

Few improvements.

Many bug fixes. (Thanks to Froghut & Boysie)

Version 1.0.87:

Fixed a critical bug erasing NG Settings when importing a package altering the Company Name or Product Name. (Thanks to Gregorik)

Greatly improved NG Game Console, more information are displayed in Data, you can also alter the settings through the game console.

Improved NG Hub by implementing a dropdown at the edge if too many components are present.

Improved NG Remote Scene by implementing ping on key F. (Thanks to Froghut) Also implemented a shortcut to set an anchor to NG Remote Camera directly from NG Remote Hierarchy. (Thanks to Froghut)

Many bug fixes.

Version 1.0.86:

Updated license system to new Unity invoice format.

Version 1.0.85:

Fixed a critical issue concerning all pro tools.

Version 1.0.84:

1 bug fix in NG Asset Finder.

Version 1.0.83:

Several minor bug fixes.

Version 1.0.82:

/!\ MAJOR CHANGES /!\ Every tools have been isolated and put in a library.

Everything has been improved. A lot of bug fixes.

Version 0.9.37:

Introduction of NG Fullscreen Bindings.

Added theme CMD for NG Console.

Disabled Draw Unity Component in NG Hierarchy Enhancer. (Default to false)

Several bug fixes.

Version 0.8.36:

Implemented alternative opening window when opening any tools. Pressing Shift will either open the tool as a dockable window or an utility window.

Few bug fixes.

Version 0.8.35:

Added an option to buffer and receive logs before connecting to NG Game Console. (Asked by Sylafrs)

Added a button to clear stream's logs in NG Console. This button can be disabled from NG Settings. (Asked by K. Alves)

Improved NG Hierarchy Enhancer, added a texture per Component and an option to automatically handle all Unity's native Component. (Asked by B. Haddad)

2 bug fixes.

Version 0.8.34:

Added feedback for karma.

Added an option in module Remote in NG Console.

Added tips when a connection to a remote server fails.

2 bug fixes.

Version 0.8.33:

Implemented profiles in NG Scenes, to switch build scenes in 2 clicks. (Asked by Arnold)

Improved NG Assets Finder to handle serialized private fields. (Asked by Trinidad)

Implemented auto-refresh hierarchy in NG Remote Scene. (Asked by Wojtek)

Few bug fixes.

Version 0.8.32:

Fixed connection getting dropped due to Ping not working correctly on some devices.

Fixed NG Draggable Object interfering with other plugins override MonoBehaviour's drawer.

Few bug fixes.

Version 0.8.31:

Fixed build being aborted.

2 bug fixes.

Version 0.8.30:

Added documentation.

3 bug fixes.

Version 0.8.29:

Few bug fixes.

Version 0.8.28:

Implemented karma in Preferences, to get the love of people using NG Tools. :)

1 bug fixed.

Version 0.8.27:

Introduction of tools :

  • NG Missing Script Recovery
  • NG Sync Folders
  • NG Component Replacer (Early stage only, not available in Free version for the moment)

Implemented Undo in many tools.

Many bug fixes.

Version 0.7.26:

Introduction of tool NG Renamer.

Version 0.6.25:

## /!\ ATTENTION /!\

NG Tools moved from Assets to Assets/Plugins!

Please remove the old folder before importing.

Implemented coloring per Component in NG Hierarchy Enhancer.

New attributes ShowIf & HideIf to show/hide a field in Inspector relying on other field's value.

Greatly improved NGDebug.Snapshot and added its plural version, Snapshots.

Many bug fixes.

Version 0.6.24:

Added color to important buttons in some GUI.

Implemented background color/icon per layer in NG Hierarchy Enhancer.

Added more info and comments in code and inspectors.

Few bug fixes.

Version 0.6.23:

Globally improved GUI.

Greatly improved NG Game Console. Now Contains 2 modes, raw console and logs. Implemented activators Circle and FourCorners to display NG Game Console. Improved all DataConsole and added new ones.

Improved NG Prefs initialization. (Can handle a shitload of data)

Implemented drag & drop from NG Console.

Many bug fixes.

Version 0.6.22:

Improved NG Remote Scene stability.

Globally improved GUI and feedbacks.

Many bug fixes.

Version 0.6.21:

NG Settings can now rely on EditorPrefs instead of only a ScriptableObject. You don't need to generate a file anymore. EditorPrefs is used by default.

NG Prefs handles long string (When higher than 16382 chars).

Improved NG Remote Scene stability.

Many bug fixes.

Version 0.5.20:

Added option to force Unity's console replacement by NG Console.

Version 0.5.19:

Added anchoring of ghost camera in NG Camera. Added switch between JPG and PNG when transfering screenshots in NG Camera.

Few bug fixes.

Version 0.5.18:

Updated wiki links.

Slightly improved NG Camera.

Few bug fixes.

Version 0.5.17:

Improved NG Remote Camera and NG Replay.

Some bug fixes.

Version 0.5.16:

Introduction of tools:

  • NG Remote Camera
  • NG Replay

Implemented attribute NGLogger to automatically redirect a log into adequat streams in NG Console.

Auto detect NG Server instances over the network in NG Hierarchy.

Replaced default GUI drawing by Editor when available in NG Components Inspector.

Removed generated textures from themes. NG Settings does not generate any resources now.

Improved languages GUI in Preferences, more neat and friendly.

Many bug fixes.

Version 0.4.13:

Minor bug fixes. Minor GUI changes.

Version 0.4.12:

Implemented search in prefabs in scenes in NG Assets Finder.

Improved Light and Dark themes in NG Console. Implemented Sort by error in stream Compiler in NG Console.

Globally improved colors for light skin.

Supported Unity 4.7.

Many bug fixes.

Version 0.4.8:

Introduction of tools:

  • NG Scenes

Improved GUI and behaviour of NG Assets Finder. It handles search and replace in scenes.

Overhauled of NG Hub, it now has a dockable mode.

Overhauled of NG Nav Selection, is now usable on both MacOS and Windows.

Implemented NG Prefs for Mac.

Automatically handle clipboard in tool CheckGUID.

Many bug fixes.

Version 0.3.3:

Introduction of tools:

  • NG Shader Finder

Disabled tool Missing Script Recover.

Moved all MenuItem in nested menu Window/NG Tools.

Improved GUI and stability of NG Console and NG Hub.

NG Fav better handles favorite and dynamic favorite.

Most data now lives in NG Settings instead of EditorPrefs.

Many bug fixes.

Version 0.2:

Introduction of tools:

  • NG Components Inspector
  • NG Assets Finder
  • NG Hub
  • Check GUID
  • Scriptable Object Creator
  • Missing Script Recover (BETA)

Revamp of NG Settings system.

New attribute Group to gather your fields in the Inspector.

Implemented a Help link in most tools.

A massive amount of improvements everywhere and bug fixes.

NG Console can now easily handle more than 1 million of logs.

Improvement of the documentation.

Updated