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Clone wikiNeGuen Tools / Changelog / 1.3.96
Version 1.3.96:
[NG Asset Finder]
- Changed version to 2.7.
- Fixed compatibility issue with Unity 2021.1.
- Refactored for loops max condition.
[NG Component Replacer]
- Changed version to 0.6.
- Refactored for loops max condition.
[NG Console]
- Changed version to 1.11.
- Fixed ContentFilter's input not using the whole space.
- Fixed flag Collapse constantly repainting.
- Refactored for loops max condition.
- Removed VisualStudioOpener and its program.
[NG Core]
- Changed main version to 1.3.96.
- Changed version to 1.12.
- Added Unity compiled version in the contact form message.
- Added versions in Assembly Verifier Window.
- Changed wording in Pro ad overlay.
- Fixed compatibility issue with Unity 2021.1.
- Fixed single letter hexa strings on value below 10.
- Fixed wrong type passing in CSharpMeta.ResolveFieldOrProperty().
- Hopefully fixed IsComponentEnableable().
- Implemented CSharpMeta.
- Implemented GetEditorWindowShowMode() in Utility.
- Implemented NGEditorGUILayout.BoxedLabels().
- Implemented callback on WatchTime's dispose.
- Implemented option to constantly repaint in NG Real Time Editor Debug.
- Implemented overload HelpBox() in TipsHelper.
- Implemented overload PingObject() in NGEditorGUILayout.
- Implemented single click creation in TypeSelector.
- Implemented variadic methods in AssemblyVerifier.
- Improved BitArray.
- Improved exception fallback when loading assemblies' types.
- Optimized GC in culling drawers.
- Prevented Contact Form to send if the email provided is invalid.
- Refactored for loops max condition.
- Wrapped fields around DISABLE_LICENSE.
[NG Draggable Object]
- Changed version to 1.7.
- Implemented Max Previous Selection to the settings.
- Improved UI when right clicking on an Object field.
[NG Fav]
- Changed version to 1.10.
- Fixed compatibility issue with Unity 2021.1.
- Refactored for loops max condition.
[NG Flow Inspector]
- Changed version to 0.3.
- Refactored for loops max condition.
[NG Game Console]
- Changed version to 1.11.
- Fixed OOR exception in NG CLI.
- Refactored for loops max condition.
[NG Hierarchy Enhancer]
- Changed version to 1.6.
- Refactored for loops max condition.
[NG Hub]
- Changed version to 1.11.
- Changed selectors to create on one click.
- Fixed HubDocked catching click events in its whole area.
- Fixed compatibility issue with Unity 2021.1.
- Implemented tooltip in MenuCaller.
- Refactored for loops max condition.
[NG Inspector Gadget]
- Changed version to 1.5.
- Fixed compatibility issue with Unity 2021.1.
- Refactored for loops max condition.
[NG Missing Script Recovery]
- Changed version to 2.2.
- Fixed Unity fields not recognized due to serialization change. (Suffix space has been removed)
- Fixed compatibility issue with Unity 2021.1.
- Fixed inheriting private fields not correctly fetch when looking up.
- Implemented option to reuse user manual choices during automatic recovery.
- Improved UI to handle high scale recovery. (>1000 elements)
- Refactored for loops max condition.
[NG Nav Selection]
- Changed version to 1.7.
- Refactored for loops max condition.
[NG Remote Scene]
- Changed version to 2.5.
- Added error style to failing Object's GUI in NG R Inspector.
- Cleared resources when a scene is loaded.
- Fixed Object assigning the simulated value instead of the real one.
- Fixed splitter being reversed.
- Refactored for loops max condition.
[NG Renamer]
- Changed version to 1.8.
- Refactored for loops max condition.
[NG Scenes]
- Changed version to 1.9.
- Refactored for loops max condition.
[NG Shader Finder]
- Changed version to 1.7.
[NG Smart Menu]
- Refactored for loops max condition.
[NG Spotlight]
- Changed version to 1.4.
- Refactored for loops max condition.
[NG Static Inspector]
- Changed version to 1.5.
- Implemented a failsafe when initialization fails.
- Refactored for loops max condition.
[NG Sync Folders]
- Changed version to 1.9.
- Refactored for loops max condition.
Updated