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Clone wikiEFLC-MP LUA / createCheckPoint
Description
Creates a new checkpoint.
Parameters
Float posX, Float posY, Float posZ, Float radius, Int rgba, Int type, Int blipSprite, Int virtualWorld
Float posY: game world y
Float posZ: game world z
Float radius: size of the checkpoint
Int rgba: hex color in RGBA
Int type: the drawable variation of the checkpoint, currently only id 1 is available
Int blipSprite: blip sprite ID or 0 for no blip
Int virtualWorld: virtual world this checkpoint will be streamed to
Return values
Int checkPointId
Example
#!lua --Creates a new checkpoint at your position local x, y, z = getPlayerPos(myId) local cp = createCheckPoint(x,y, z, 15, 0xFF0000FF, 1, 0, 1);
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