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Clone wikiEFLC-MP LUA / setPlayerProperty
Description
Changes the player skin variation for glasses and hats, if available
Parameters
Int playerId, Int propertId, Int propertyValue
Int propertId: 0 = hats, 1 = glasses
Int propertyValue: 0-99 for variations, -1 to remove.
Return values
Example
#!lua --Gives the player a motorcycle helmet if available setPlayerProperty(playerid, 0, 0)
Updated