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EFLC-Multiplayer / apiCheckPoint methods

apiCheckPoint

Create

Returns INT - new checkpoint ID

Params:

  • apiMath::Vector3 pos

  • float radius

  • unsigned int hexColor (RGBA)

  • int type (Use 1)

  • int blipType (NULL or blip Type)

  • unsigned int vWorld

#!c++
//Creates a new checkpoint at your position
apiMath::Vector3 myPos = apiPlayer::get(playerid).getPos();
int cp = apiCheckPoint::addNew(myPos, 15.0f, 0xFF0000FF, 1, NULL, 1);

Remove

This function throws std out_of_range if the checkpoint is invalid

Params:

  • int - Checkpoint ID

Is Valid

Returns bool

Params:

  • int - Checkpoint ID

Updated