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EFLC-Multiplayer / apiWorld

apiWorld

Create World

Creating a world allows the server to sync the game hours and weather

Params:

unsigned int id: Virtual World ID

unsigned int weather: Weather ID

unsigned int hour: Current game hour

unsigned int minutes: Current game minutes

unsigned int minuteDuration: How long a minute is in MS

Playing with it

#!c++
if(apiWorld::createWorld(1, 1, 12, 0, 2000))
{
    //Defined Virtual World 1 settings
    apiWorld::getWorld(1)->setWeather(7); //Its possible to change its settings whenever you want
    apiWorld::getWorld(1)->streamWorldChanges(); //Dont forget to stream the changes
}

Updated