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Loot Conditions - Or
Structure:
Property | Type | Description |
---|---|---|
conditions | Condition Object List | The conditions to check; at least one must pass. |
Description:
Will pass of any of its conditions pass
Example Usage: (will pass if in a 'watery' biome or it's raining/storming)
"conditions": [ { "condition": "lootoverhaul:or", "conditions": [ { "condition": "lootoverhaul:in_biome_type", "biome_types": [ "WATER" ] }, { "condition": "lootoverhaul:weather", "weather": [ "RAIN", "THUNDER" ] } ] } ]
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