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After we made our bubbles thicker we were here:
-- Use this function to perform your initial setup
function setup()
spx = 100 -- Spritey x
spy = 100 -- Spritey y
print("Hello World!")
print("Look at me go!")
parameter.watch("spx")
parameter.watch("spy")
end
-- This function gets called once every frame
function draw()
-- This sets the background color to black
background(0, 0, 0)
-- Do your drawing here
sprite("SpaceCute:Background",374,374)
spx = spx + Gravity.x
spy = spy + Gravity.y
tint(0, 255, 0, 255)
sprite("Planet Cute:Character Boy",spx,spy,101/2,171/2)
fill(0,0,255,255)
noFill()
strokeWidth(10)
ellipse(200,100,100,100)
--rect(200,100,100,100)
end
function touched(touch)
spx = touch.x
spy = touch.y
end
To color our bubble add this:
fill(0,0,255,255)
stroke(0,0,255,255)
ellipse(200,100,100,100)
Notice it is,the same color that our fill bubble used.
This is because we used the same numbers 0,0,255,255
CONGRATULATIONS! You have leveled up!
We continue the adventures of Spritey by figuring out his function
Updated