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UILineConnector
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A Line Renderer helper used to draw a chain between multiple gameObjects, like a node connector
Contents
1 Overview
3 Usage
5 See also
Overview
The UI Line Connector, allows you Override the Line Renderer control to build a line connecting the selected GameObjects.
This produces a Node connector style effect between the provided UI GameObjects.
Depends on the UI Line Renderer component
Note The Lines depend on the Pivot's of the Main Canvas, Line Renderer and the Selected GameObjects. Adjust as required.
Properties
The properties of the UILineConnector control are as follows:
Property | Description |
---|---|
Transforms | The List of GameObjects to connect lines between |
Requires Line Renderer
Usage
The UILineConnector is available as a Game Component menu in "UI / Extensions / UI Line Connector". This will also add the UI Line Renderer component by default
Video Demo
Click to play
See also
Credits and Donation
Credit Alastair Aitchison
External links
Sourced from - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/123/uilinerenderer-issues-with-specifying
Updated