alShaders provides a suite of shaders, procedural textures and utility nodes that forms a complete, production-oriented shader library for SolidAngle's Arnold renderer.
For the latest downloads and documentation, please visit the website: http://anderslanglands.com/alshaders
The library is developed by me, Anders Langlands, as a personal learning project and should in no way be associated with my employer.
The library is released as open source under the MIT licence. Please see the licence section below for terms and conditions.
Please email firstname.lastname@example.org with any questions, bug reports or feature requests. Sign up to the mailing list to be notified of new releases.
- Espen Nordahl
- Jonah Friedman
- Tony Barbieri
- Marcos Fajardo
- Borja Morales
- Alan King
- Frederic Servant
- Stephen DeLalla
- Marcel Reinhard
- Jan Walter
Copyright (c) 2012 Anders Langlands
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.