Brian Bucklew
Freehold Games, LLC
cavesofqud-public-issue-tracker
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#7625: [#bugs] Also, flames are visible even in the darkness created by a vantabloom, despite the torch sconces being obecured by darkness
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2022-12-17
2024-03-16
#8899: [#bugs] The Colorblind Friendly Night Vision Bug
bug
trivial
resolved
1
Brian Bucklew
VFX
1.0
2023-07-29
2024-03-01
#1708: [#beta-bugs] Night vision implants consistently tint the player sprite green in certain tiles...
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2020-09-02
2024-02-22
#8987: [#the-sacred-well] HP color doesn't work when you have night vision mutation, or night vision item ...
bug
trivial
resolved
1
Brian Bucklew
VFX
1.0
2023-08-04
2024-02-22
#10592: [#bugs] When outside the player's field of view, only the red section of these braziers ...
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2023-12-17
2023-12-22
#9631: [#beta-bugs] The stone throwing animation of baboons prevents taking actions for the duration...
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2023-10-22
2023-10-27
#3390: [#bugs] When using auto-attack on a wall, the animation of character attacking persists ...
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2021-01-22
2023-09-02
#8948: [#beta-bugs] The input latency has definitely become larger recently.
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2023-08-01
2023-09-02
#9201: [#beta-bugs] when you puff on a hookah in your inventory it doesn't make smoke
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2023-08-29
2023-09-02
#1675: [#beta-bugs] Massive normality fields are really hard on the eyes
bug
trivial
resolved
Brian Bucklew
VFX
1.0
2020-08-31
2023-06-09