Startup Crash...

Issue #108 resolved
Former user created an issue

Hello, i am Xen0risDEV

When i install binnie's mods it says this: Pastebin - Log...

I watched a .class : binnie\core\triggers\BinnieAction\BinnieAction.class, and binnie\core\BinnieCore.class, and... Making it crash is INIT();

@Mod.EventHandler public void init(FMLInitializationEvent evt) { init(); }

would you have any idea how to solve the problems ?

Thank you.

Cordially.

(Sorry i am French)

Comments (8)

  1. John Arntz

    Welcome! First, before you post, please check and see if your issue isn't already posted. In this case your issue is a duplicate of Issue #96. Second your issue is happening because Binnie hasn't updated his mod in a while and is using an old version of the Buildcraft API. Forestry has updated to the new Buildcraft API and so Binnie Mods no longer works. However if you read Issue 96, there is a workaround you way wish to try that might allow Binnie to run with limited features until Mr. Binnie makes an update. I don't know when he will update the mods because he is a University Student and he can only work on the mod when he is not busy with his studies. I hope this information is helpful.

  2. MigukNamja

    Right on, John Arntz.

    I'm using the MJ API workaround and am using Binnie's in my 1.7.10 with very recent versions of Buildcraft and other mods. It's working fine so far.

  3. John Arntz

    Very Nice! The Binnie Fix mod you are using basically does the same thing as the workaround I alluded to in my previous post. Hopefully, Mr. Binnie will have time soon to work on his mod and get us an update during the holidays. Good luck with your YouTube videos and Happy Mining!

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