+with Player if mask_index != mskPopup
+ {mask_index = mskPopup}
+with EnemyBullet1 if ("cobh" not in self)
+ var b = object_get_name(object_index)
+ with instance_create(x,y,object_index)
+ speed = other.speed+random_range(0,1)
+ direction = other.direction+random_range(-20,20)
+ image_angle = direction
+with IDPDBullet if ("cobh" not in self)
+ var b = object_get_name(object_index)
+ with instance_create(x,y,object_index)
+ speed = other.speed+random_range(0,1)
+ direction = other.direction+random_range(-20,20)
+ image_angle = direction
+#define crown_name // Crown Name
+return "CROWN OF TOUHOU";
+#define crown_text // Description
+return "@wMORE BULLETS @sSMALLER PLAYER HITBOX";
+#define crown_tip // Loading Tip
+#define crown_avail // L1+
+return GameCont.loops <= 0;