Unicorn Rift message value doesn't take Ziggurath bonus into account

Issue #116 resolved
Vincent Bernardi created an issue

Suggested diff:

diff --git a/js/calendar.js b/js/calendar.js
index 2300622..ab4fba4 100644
--- a/js/calendar.js
+++ b/js/calendar.js
@@ -623,9 +623,9 @@ dojo.declare("com.nuclearunicorn.game.Calendar", null, {

                var riftChance = this.game.getEffect("riftChance");     //5 OPTK
                if (this.game.rand(10000) < riftChance * unicornChanceRatio){
-                       this.game.msg("A rift to the Unicorn Dimension has opened in your village, +500 unicorns!", "notice", "unicornRift");
-
-                       this.game.resPool.addResEvent("unicorns", 500 * (1 + this.game.getEffect("unicornsRatioReligion") * 0.1));      //10% of ziggurat buildings bonus
+                       var unicornBonus = 500 * (1 + this.game.getEffect("unicornsRatioReligion") * 0.1);
+                       this.game.msg("A rift to the Unicorn Dimension has opened in your village, +" + this.game.getDisplayValueExt(unicornBonus) + " unicorns!", "notice", "unicornRift");
+                       this.game.resPool.addResEvent("unicorns", unicornBonus);        //10% of ziggurat buildings bonus
                }
                //----------------------------------------------
                var aliChance = this.game.getEffect("alicornChance");   //0.2 OPTK

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