Missing models

Issue #55 resolved
Former user created an issue

Installed Daikatana through Steam, made some graphics and keyboard setting changes through the interface, played to level 6, then installed the 1.3 patch ("FULL PACKAGE" file) and started from the beginning. I noticed that some things seem to be missing.

  • The torture device from the scene where you meet Superfly Johnson (screenshot: http://imgur.com/qWFGXX6). He even disappears after the cutscene (screenshot: http://imgur.com/FVpyPQy, notice the C4 "floating in mid-air")
  • The truck in an earlier scene. Screenshot: http://imgur.com/Xcn28ZS (also has a bomb stuck to it)
  • The Sidewinder rocket launcher, in the HUD. Notice I have it equipped in the previous screenshot. Similar to bug #54

I am pretty sure there are other things missing as well, but it's hard to find out unless they're big.

I'm on a Windows 7 laptop with an Nvidia GeForce GT520M card. It has Nvidia Optimus meaning you can run programs in either the Nvidia card or the integrated intel graphics. It seems to happen on both, and on different resolutions.

The console that appears between levels has the message "[models/e1/e1decoinfo.csv] <- deco info file not found!!!" repeated many times.

Comments (8)

  1. Knightmare66

    Can you open the Daikatana/data/models/e1 folder and verify that the e1decoinfo.csv file is missing? If so, you can extract it manually from the 1.3 patch 7Z archive.

    Also, if it's not missing, it might have the security permissions set wrong. Can you check the file's properties and go to the security tab and verify that you have read access?

  2. Maik Merten

    I have similar issues on Linux in episode 2 (missing wall torches and statues), installed with the extract_from_gog.sh script. The file "models/e2/e2decoinfo.csv" is indeed missing and not present in Daikatana-Linux-2014-09-15.tar.bz2 - perhaps a packaging issue?

  3. Knightmare66

    Only the e1decoinfo.csv file is included in the 1.3 patch. The others are part of the game's files, and should have been put there by the installer/extract script.

    Are there sounds (containing .vsc and mp3 files) and music (mp3 soundtrack and music.vsc) subdirs under Daikatana/data? Looks like the script may have failed to copy some of those.

    You can edit extract_from_gog.sh to just extract the files, and not move/copy them by deleting everything between

    ./innoextract -d ./install_tmp "$INSTALLER_PATH"

    and

    exit 0

    Then you can just manually copy all the files it extracts under install_tmp/app/data to Daikatana/data and reinstall the 1.3 patch. That should restore the files you/re missing.

  4. Maik Merten

    Modifying extract_from_gog.sh and manually copying over the data directory and reapplying the patch fixed the issue for me. I didn't notice that the script encountered problems:

    #!
    
    Moving data/* from installer to ./data/
    mv: cannot move './install_tmp/app/data/models' to './data/models': Directory not empty
    mv: cannot move './install_tmp/app/data/music' to './data/music': Directory not empty
    Moving manual from installer to this directory
    Cleaning up unused files from installer
    
  5. Knightmare66

    For the original submission that started this issue: Try re-downloading the patch and manually extracting the e1decoinfo.csv file from the patch 7z archive and placing it under Daikatana/data/models/e1/. It sounds like you may have gotten a truncated/bad download.

  6. Daniel Gibson

    I just uploaded a new Linux version including fixed extract_from_gog.sh script. Can you test if it resolves your problems (including missing models)?

    Thanks! :-)

  7. Maik Merten

    The updated script doesn't encounter errors anymore and the models show up within the game. Thanks for fixing this!

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