make the Edit Signatures dialog accept full signature ID (letters AND numbers) from pastes

Issue #490 resolved
Jambeeno created an issue

If one pastes a Probe Scanner result into the Edit Signature dialog, the letters show up in the ??? field, but one must tab over and manually key the digits into the ### field.

It would be extremely convenient if the numbers also populated from a paste. My numpad-fu is pretty strong, but even a few seconds saved is considerable given the frequency with which this action is performed.

Comments (7)

  1. Jambeeno reporter

    @Fubble J. Skag: thanks for your help. I’m either missing something or I’m not communicating my issue thoroughly enough.

    I’m aware that one can paste signatures into TW. My problem is that TW automatically creates a blank wormhole entry between systems when one jumps a hole but there’s no obvious method of connecting the blank entry to an actual ID (beyond manually keying it in ofc). Pasting in signatures simply adds them in addition to the autogenned wormhole entry; TW doesn’t prompt me to select which one of those new signatures corresponds to the blank wormhole entry.

    I took a screenshot after jumping a hole and pasting in the freshly-scanned results from the other side.

    https://i.imgur.com/7i67xwm.png

    The autogenned wormhole must be a duplicate of one of the four sigs pasted in from the other side (I know it to be VOH) but since TW has no obvious provision for connecting the autogenned blank wormhole to VOH-940, I must double-click the autogenned ???-### entry, then paste (which fills in VOH since I have the whole signature ID string in the clipboard) then key in “904” (since the dialog can’t parse the rest of the string) and hit Enter twice (twice because I’ve pasted it in already so it’s an overwrite which TW wants confirmation for as per the below):

    https://i.imgur.com/Aev48z4.png

    Hence my proposition to make said dialog read/accept all six characters of a string instead of only the letters. I’ll be as explicit as I can:

    If you sort your Probe Scanner results by distance, put your probes on the nearest celestial at 8AU and stay on-grid with your inhole for the first scan cycle, the top-most signature will always be the wormhole you just traversed (provided you have enough scan strength). So you can just copy everything from the Probe Scanner window, open the blank wormhole’s edit dialog, paste, and bam, you’ve filled in the three letters of your wormhole’s signature ID. If the dialog also accepted the three numbers from the string then I could just paste, club the Enter key and be on my way without having to key in the numbers.

    I hope that makes sense…

    I know this seems a triviality (it’s just three keystrokes after all), but when you’re adding hundreds or thousands or (as in my case) tens of thousands of wormhole connections to TW, streamlining the process by even a few seconds saves a lot of (cumulative) time.

    It may also be that TW provides some way of connecting the blank hole to a signature ID and I’ve I just been missing it for years. If so, for Bob’s sake, please enlighten me.

  2. Fubble J. Skag

    Editing the ???-### signature to match (and approving the merge if the signature already exists) is the standard method as far as I know. But I now understand what you’re asking for!

  3. Deantwo

    I very much agree with this issue, I am also often annoyed by the way I have to paste the two parts of the signature ID in separately or type it manually.

    Maybe an easier way to merge two signatures could work instead, assuming one has a blank signature ID and the other doesn’t.

  4. Jambeeno reporter

    This issue is solved by an update from version 1.20:

    • One click return - if you jump into a hole and then paste sigs, you will get a "mark as return" link. Click it to update the '???' entry link. It works if you are going "down chain" on a tab. I know there are some edge case bugs with this but I think it's still a big enough improvement to release

    Although, to enable this feature, you must have a tab in the Chain Map pane active/highlighted and be currently expanding said chain (i.e. adding a hole which will is connected to it). For K-Space users: one-click return marking is available if you have a K-Space tab highlighted.

  5. Log in to comment