Wheat farms stuff trouble.
Issue #1161
resolved
Even though they are fully staffed, the popup says that they are not fully staffed.
Comments (5)
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I submitted a pull request #132 fixing this issue. But, as I mentioned above I don't know if I'm doing it the right way.
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reporter Let me check it, pls... @GSTVAC May be disable this rule?
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I don't know if Caesar III has this rule. I don't have it installed here to compare.
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reporter - changed status to resolved
fixed
#1161. farm now correct check productivity on build→ <<cset 5ff57405f1e3>>
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Farms productivity depends on the number of meadows it covers.
Staff description is being generated upon this value.
I can fix this getting the number of workers directly onto the method above. But I don't know if this is the right approach.
Perhaps, info box should display additional information about this meadow related productivity.