- changed status to resolved
Incorrect positioning of destroy/build grid
Issue #304
resolved
If start to build road/aqueduct/homes or enter destroy mode, press mouse, and then move camera, grid is moving with the camera, and not snaps to starting position.
In original Caesar III it's snaps normally.
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fix
#304. Improved rendering selected area build/destroy level→ <<cset 825690a54e98>>