- changed status to resolved
Saved game seems to have wrong map at reload
When I try to reopen an automatic save, the map on the screen is correct, but the underlying map used by the game is wrong : the game sees used places where there are not, open terrain where there is water, etc...
Example in the attached file.
Comments (15)
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repo owner -
I compiled from yesterday's source, but it's not completely solved : after a crash on tutorial 2, I loaded the last autosave, and some places were changed. Lots of empty places were seen as occupied. Also it was impossible to build a clay pit near the river (it said there was no water)
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repo owner - changed status to open
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repo owner Did you rotate map before save???
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No. There was something else strange: the river wasn't recognized as water, but the reservoir and fountains were still working.
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- attached Brundisiumautosave2.oc3save
Here is a save file from today (just fresh compiled from last sources). When opened, things seems ok, but if you right-click on the river, it says it is empty land
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Just a suggestion: could it be a problem when loading the map ? Obviously the wrong information about the terrain nature is not in the save file. Another info : after loading a save file (and terrain + some buildings are wrong), restarting the level resets the terrain info to normal values.
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Nothing new on the subject ?
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repo owner hi, sorry... i have hard work in office this time, try fix shortly
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no problem - I also had hard work recently... ;-)
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repo owner Sorry, i cant fix this... some broken on save (was lost information for tile id&flags)
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repo owner - changed status to wontfix
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I don't understand. If the map is broken, it means there his a problem in the "save" routines. It is always the case for auto saves (It seems that manual save is broken, never been able to do one).
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repo owner Can you play this mission yet once? i play this mission some times but havent this error, may be i not use things for this error
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Maybe this is something linked to OS X ? I had the problem with every mission I played. As I usually test from versions compiled by me from the Bitbucket repository, I have just re-checked the september prebuilt version from sf.net, it has the same problem (but the manual save works).
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fix
#330. Improved restart mission.→ <<cset c55174c602a6>>