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Caesaria / Empire cities

On start from this file loading base options for city

#!
#game/resources/cities.model
{
  Lugdunum : {                  //city name  
    location : [ 460, 260 ]     //location on empire map  
    sea : true                  //available land trade route   
    land : false                //disable sea trade route    

    sells : {                   //this city sell those goods
      vegetable : 40,           //vegetable 4000 qty/year
      marble : 40               //and marble 4000 qty/year
    }

    buys : {                    //this city buy those goods
      wine : 25,                //2500 qty/year wine need by city  
      oil : 15,                 //1500 oil  
      pottery : 25              //and 2500 of pottery
    }    

    resources :                 //this resources available in city 
    [                           //options no use yet, but it will necessary
      "wheat",                  //in future for AI cities
      "vegetable", 
      "fish", 
      "iron", 
      "timber", 
      "marble" 
    ] 
  }

  Corinthus : {                 //other city 
    location : [ 1160, 760 ]

    sea : true
    land : true

    resources : [ "wheat", "fruit", "olive", "fish", "clay" ] 
 }

Updated