- marked as minor
Tanks are flying into the air when destroyed
Issue #456
on hold
Tanks are suddenly flying 1-5 meters into the air when destroyed. Noticed this on Freyneux and Raids.
Comments (4)
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This could be due to the player(s) dying inside the tank. This same sort of behavior can be seen sometimes when passengers are killed off of tanks; the vehicle does a little jump, possibly because of a momentary intersection with the pawn's collision right before the pawn is turned into a rag-doll.
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I previously made a change in this issue to prevent a vehicle occupant's player pawn collision from being re-enabled in event StopDriving() if they are killed in the vehicle.
To take this further, I would need some reproduction steps as it's not a problem I've encountered or can recreate.
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- changed status to on hold
Putting this on hold, not critical for 6.0.
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