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unrealspeccyp / build_cmake

Building Windows/Linux version using CMake

For Windows Users additional preparation steps are required

wvWidgets + OpenAL + OpenGL version:

  • Download & build wxWidgets.
  • Prepare environment:

    #!bash
    set WXWIN=<path to the wxWidgets root>
    

  • Download & install OpenAL SDK:

  • Prepare environment:
    #!bash
    set OPENALDIR=<path to the OpenAL SDK root>
    

SDL version:

  • Downdload SDL development libraries and unpack them
  • Prepare environment:
    #!bash
    set SDLDIR=<path to unpacked SDL development libraries>
    

Building

#!bash
git clone https://bitbucket.org/djdron/unrealspeccyp.git usp
cd usp/build/cmake
mkdir build
cd build
cmake ..

Updated