- changed status to resolved
Player ID not sent to client on connect
Issue #22
resolved
Server shows player IDs correctly being allocated on the server:
INFO Loaded Player: "admin"
INFO Creating Admin account, ID: 1234
INFO Loaded Player: "djkool"
INFO Creating Player account, ID: 1235
INFO Loaded Player: "tester1"
INFO Creating Player account, ID: 1236
INFO Loaded 3 Accounts
But client always receives Player ID of 0 in the ClientInit message:
INFO ClientInit Received with Player ID 0
INFO Server Step: 10.000000
INFO View Position: <4600, -600>
INFO Server time step set to 10.000000 seconds
INFO Universe contains 11 Suns, 30 Planets, 238 Asteroids, 0 Unknowns
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setClientInit now shows the correct Player ID
Server was correctly sending the Player ID, but the
setClientInit
on the client was displaying the wrong value.[Fixes Issue
#22]→ <<cset ed7269730728>>