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Clone wikiBukkitGames / Syntax elements for Skript
The following syntax elements are added by BukkitGames can be used in scripts for Skript.
Effects
Ability cooldown
cooldown ability [%integer%] of [%player%] for [%integer%] seconds
This creates a cooldown for the given ability of the given player for the given amount of time. This is especially useful when checking for an ability with "can use/might use".
Ability registration
register new ability [%integer%] name [%string%] description [%string%]
This registers a new ability with the given id, name and description.
Conditions
Ability checking with cooldown
[%player%] (can use|might use) ability [%integer%]
This checks if a player can use the ability with the given id at the moment. This will return false if a cooldown for given the ability and player exists.
Ability checking without cooldown
%player% (has|does have) ability [%integer%]
This checks if a player has the ability. (E.g. the kit he selected has the ability). This will ignore if the ability is on cooldown or not.
Team member checking
%player% (is team member of) [%player%]
Spectator checking
%player% (is spectator|is spectating)
Events
Game start
on game (starts|start|started)
This event is called when the game starts.
Game enable
game (enables|enable|enabled|fighting begins)
Called when the invincibility is turned off.
Game end
game (ends|ended|end)
Called when the game ends.
Expressions
Player Balance
Example:
set the player's balance to 10
Tributes alive
Example:
message "There are %tributes left% tributes alive!"
Last winner
Example:
message "The winner of the last game is %last winner%!"
Current winner
Example:
message "The winner of the current game is %current winner%!"
Custom world name
Example:
message "Currently playing on %custom world name%!"
Updated