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INTRODUCED: v0.1.0
LAST UPDATED: v0.1.1
m_make_theme
Creates a Theme using the provided colours.
Note: Game Maker uses a BGR format for its colours rather than RGB. If you want to input colours in RGB format, for example using hexadecimal notation, use the rgb
parameter.
Usage
m_make_theme( "foo", c_blue, c_green, c_yellow, c_red ); var _theme = m_get_theme( "foo" ); draw_set_colour( _theme[ __mono_EColour.text ] ); draw_text( 0, 0, "Hello World!" ); // Result: "Hello World!" in c_yellow
Parameters
Type | Name | Default | Description |
---|---|---|---|
String | name | The name of the Theme. | |
Colour | primary | The primary colour. | |
Colour | secondary | The secondary colour. | |
Colour | text | The text colour. | |
Colour | border | The border colour. | |
Boolean | rgb | false |
Whether to switch the Red and Blue channels. |
See Also
Updated