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asss / Version_1.4.3

Version 1.4.3

(originally posted by grelminar on 2006-06-08 23:42:00)

This release contains mostly features and bug fixes requested by PowerBall zone, which switched to asss in the last few months. It has contributions from Smong and numpf. Thanks to all of PowerBall, especially Stag Shot, for dealing with all the bugs and spending so much time helping to debug them.

New features:

  • ccc: load last log file into buffer on startup.
  • ccc: team chat.
  • ?lastlog is case-insensitive.
  • security issues around auth_file and
    • ?passwd are clarified, and added
    • /?set_local_password to allow full security with
    • auth_file and no billing server.
  • improved bandwidth limiter to control bursts.
  • send multiple grouped packets in one iteration (improves bandwidth use).
  • give billing_ssc a proper password cache for use when the biller is unavailable, instead of chaining auth_file.
  • improved ?lag.
  • add hooks to binary settings change packet for use by bots, for better control over changed settings lifetime and when the settings are flushed.

Bugs fixed:

  • restrict object modifying to arena-at-once.
  • make sure clients are really in S_PLAYING by the time they think they are.
  • fix score messages in the presence of
    • FrequencyShipTypes.
  • occasional crash in ball timer function.
  • fix meaning of Team:MaxFrequency to match subgame.
  • config callbacks (i.e., sending the settings packet) now get run correctly even when arenas shared a config file.
  • fixed periodic message initial delay.
  • make ?find work how it's supposed to.
  • sounds now propagate correctly through ?a,
    • ?aa, ?z, and ?az.
  • some balancing fixes in fm_normal.
  • send all ball packets at the same priority, and don't copy dead player's position packets, to fix various ball-related bug that pb was having.
  • finally, hopefully, fix the infamous "lag coma" bug.

Download for: linux | source only | windows

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