Odd behavior of GLDisplay plugin
Issue #15
resolved
When initializing a GLDisplay window at certain positions it clearly appears to be at the wrong place.
Example: mydisp = dataIO("GLDisplay",0,0,50,50) # does not start at the (0,0) position.
Shifting the window in x- or y-direction by one pixel does not always show the expected result.
The issue does not appear in itom 3.1
Comments (4)
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As a temporary workaround it is possible to set the parameters x0 and y0 to the desired value after having initialized the plugin:
mydisp = dataIO("GLDisplay",0,0,50,50) mydisp.setParam("x0", 0) mydisp.setParam("y0", 0)
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- changed status to resolved
dispWindow: projWindow class now inherits from QOpenGLWidget instead of the deprecated QGLWidget. This fixes issue
#15.→ <<cset 667a5294cc71>>
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The dispWindow plugin seems to have the same or a similar problem.