Crash when trying to log into epic games to import

Issue #7226 duplicate
Tristan Myles created an issue

So I have a repeatable bug where, on a new install of Launchbox (12.14) on my Steam deck (running Windows 11), I get a crash error (pasted below) when trying to add games from the Epic Games store via the ‘import epic games’ tool. The crash happens after I’ve entered all the information for logging in: Username, Password and 2 Factor code.

Crash info:

The given key 'code' was not present in the dictionary.

App: LaunchBox
Version: 12.14
Type: System.Collections.Generic.KeyNotFoundException
Site: Void ThrowKeyNotFoundExceptionT
Source: System.Private.CoreLib

at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.GetExchangeToken(Object sid)
at TaskProcessor.InterruptAdvisableAnnotation(String rootPath, TaskProcessor )
at Unbroken.LaunchBox.Windows.Integrations.EpicGames.EpicAccount.Login()
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.RunAutowireVisitor(Object )
at Unbroken.LaunchBox.Windows.Desktop.ViewModels.EpicGamesImportParseViewModel.PushInvalidInitializer()
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.CompareConcreteRepository(Object )
at Unbroken.LaunchBox.Windows.Threading.<>c__DisplayClass0_0.RateTransformerFilter()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.ThreadHelper.ThreadStart()

Recent Log:

12:27:27 AM Exception

Comments (2)

  1. Tristan Myles reporter

    hmm, I see that it’s been fixed as of the most recent Beta - I’ll switch to that for now

    thanks

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