- edited description
IOS and Android ads
As far as I know, there are four types of ads for Android :
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Banner ads : which is allready ported with bennugd.
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Interstitial ads : it's a page which cover all the screen, with a close button, which is displayed between two screen (for exemple when you return to your game's main menu.
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In-app purchase ads : it's a custom panel with custom content (in-app purchase content).
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Native ads : as I understand, it's an ad that you can place where you want with custom content.
I think all those types can't be implemented in PixTudio, but maybe we can image a function to display interstitial ads. It could looks like something like that :
function ShowInterstitialAd()
private
int ads_id;
begin
ads_id = android_show_interstitial_ads(params);
while(ads_id != -1) // wait while the ads is not closed
frame;
end
end
I know it's not easy to implement, but this is a suggestion.
Link :
Google Admob : https://developers.google.com/admob/android/interstitial
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