bug with text_flags
Issue #40
new
Right now text_flags is not handled properly. In the following example, each glyph is applied the B_HMIRROR flag, when it should probably be applied to the whole text.
import "mod_map"
import "mod_key"
import "mod_video"
import "mod_text"
PROCESS int main();
Private
int font;
BEGIN
set_mode(800, 600);
set_fps(60, 0);
font = fnt_load("fnt/font.fnt");
write(font, 400, 300, 7, "No flags");
text_flags = B_HMIRROR;
write(font, 400, 300, 1, "B_HMIRROR");
LOOP
if(key(_esc))
break;
end
FRAME;
End
fnt_unload(font);
END