Hi there! I’m trying to set up dk on a secondary monitor. This is actually the second time I’m writing up this bug - the first draft assumed it was something more major but a little debugging along the way showed me that it was more of a corner case. I’m sending the bug report anyway because it’s already written up and may reveal some other geometry bugs, but I totally get it if you opt not to prioritize this one.
When I run dk with two monitors in a vertical orientation, with the lower monitor set to primary, and I launch a bar, it wrecks up window rendering on the lower monitor. I didn’t think of swapping to use the top monitor as primary until I was about to submit this bug report. If the top monitor is primary, everything works great.
Before shot - I’ve got two 1080p screens in vertical orientation.
After - With a bar added in, the secondary monitor looks good, but the primary monitor’s windows are squished down to ~50px or so. (It may not be obvious from the thumbnail, but the firefox instance in the first shot is present in the second, it’s just really short)
I’m using yambar in these pics, but the behavior is the same with polybar. I’ve also tried bumping the height of my yambar - I figured maybe this was a miscalculated offset somewhere. Yambar gets bigger but the window stays at roughly the same height.
My dkrc is here: https://github.com/sagotsky/.dotfiles/blob/master/config/dk/dkrc
I’m using the latest master: b24d181ba0cc41a00ba658ea8ef0d9798ceebd5b