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Improvements since 2012-12-09:

  • increased number of sound channels from 8 to 32
  • fixed a bug which caused sound effects to be stopped too early
  • added screenshot functionality
  • disable XRandR usage in SDL - enabled it with the SDL_VIDEO_X11_XRANDR=1 environment variable
  • add a workaround to make the game working on Ubuntu's Unity (Compiz)

Improvements since initial release:

  • all system supported resolutions can be selected in the game configuration window now
  • the binary is dynamically linked and all uncommon libraries are included
  • support for other sound drivers like ALSA and Pulseaudio in addition to OSS
  • the music, directly in the game, is enabled by default now

Updated