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Xubiod shoot-1bit changelog

Created by Xubiod last modified
download the game here: https://xubiod.itch.io/shoot-1bit

v1 - intial

v1.1 - added hit frames, eyes shoot now, there are rocks, some elements moved, and character art changed slightly (health not 
added yet)

v2 - health, invulnerability frames, eyes are now more accurate, an end screen, and a happy developer

v2.1 - fixed vital issues if the player had no score and didn't shoot, fixed bonus display (should actually show bonus (might've
come up with last fix))

v3 - title screen, and different play modes. maybe other fixes, i've forgotten.

v4 - more modes (hardcore, timed, coins only), coins, menu choices moved closer, hovering choices now has another line of text,
restart bug smashed, and other fixes that popped up during development (this was the last html5 build)

v4.1 - added star coins, a 1/10 chance and they are worth 50 points

v5 - added awards or "achievements." the game has more sprites for more achievements, but they are not implemented yet.
the game saves your local highscore.

v5.1 - added more awards and a second page for more later maybe

v6 - more awards, and now i finally found out how to play sound in gamemaker: studio, so now it's less boring sound wise :D

v6.1 - more sounds for hitting enemies, getting hit, and now the crosshairs are upscaled for more detail cuz i can

v6.2 - fixed some issues with saving. now saving and loading should save everything that needs to save (like starcoins)

v7 - added a new enemy, exclusive to the hard modes. it has two hits. the hit frame from enemies for the enemies i tried to 
make a tad more expressive, please tell me if i should change it. the timer also got little graphic tweaks

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