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Net Dice / Changelog

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v0.9.0

01/15/2017
Added exploding dice (For ShadowRun-style rulesets)
ex: 3d6ex
Deprecated Email Mode - email netdiceproject@gmail.com to ask for it back
Changed file format of widgets to JSON, preferences to binary
Added icon to windows application
Fixed multiple roller edge-case bugs
Fixed window changing size on startup
Fixed server/client disconnect if trying to set UI mode multiple times
Internals: Updated to PyQt5, Python 3

v0.8.11

3/23/2015
Update commands that use SSL
Fixed roller edge-case with expanded rolls and negative numbers
Updated underlying libraries

v0.8.10

10/23/2014
Fixed version checking on OS X
Better updating error help
Updated underlying libraries

v0.8.9

9/9/2014
Fixed some floating point bugs
Added < > comparison operators, % (modulo operator)

v0.8.8

8/3/2014
Internet Mode (serverless networking) - in beta
Roller supports floating point operations once again
crit highlighting now works across min/max

v0.8.5

7/29/2013
Tons of bug fixes for bugs new and old
Testing framework so bugs don't get through in the future

v0.8.1

7/20/2013
Fixed networked rolling
Fixes for new User List

v0.8.0

7/11/2013
Separated GM and server roles - any player can be server
added 'gm', 'server', and 'muted' columns to the user list
Deprecated Roll Builder mode - email netdiceproject@gmail.com to ask for it back
Added Edit menu: cut/copy/paste/select all
Reworked the roller integration code

v0.7.2

5/5/2013
Added option to use either PySide or PyQt
d% crit potentials (doubles) detection added

v0.7.0

4/1/2013
Email Mode added
Client/Server code stabilized
Roller code:
added d% as shortcut for d100
more fixes

v0.6.5

3/20/2013
Self-update fix (broken in 0.6.1-0.6.3 - manually update via link in help)
minor mute color fix
Better error logging

v0.6.3

3/19/2013
Widget collapsing arrow fix
Color selection bug fix
Minor roller code fix

v0.6.2

3/13/2012
Fixed bug where dark-background clients could not roll widgets
"Roll Privately" Checkbox remembers state
Linux update checking
Roller code fixes

v0.6.1

2/27/2012
Minor roller code fixes

v0.6.0

2/20/2012
Clients will stop disconnecting from server during periods of inactivity (keepalives)
Better critical coloring based on user color
Player names and colors properly update in the client connection list
Fully implemented drag/drop
Better-looking chat window
functional hyperlinks
Chat window word-wrap
Widget edit window (hit 'e' while on a widget)
Collapsible UI elements
Fixed roll-builder mode
'Mute User' works
New roller code:
supports min(x,y) and max(x,y)
always returns an integer - no need for floor()
supports chaining crit and fail: d20crit18fail2

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