- changed status to resolved
RemoveMemoryBPX bug
Issue #7
resolved
I found out ::RemoveMemoryBPX doesnt work for all BPX-types and then found this in TE source. probably the reason why
if(BreakPointBuffer[i].BreakPointAddress == MemoryStart && BreakPointBuffer[i].BreakPointType == UE_MEMORY)
only checks for type UE_MEMORY but not for UE_MEMORY_READ UE_MEMORY_WRITE
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fixes issue
#7RemoveMemoryBPX bug→ <<cset 592f618a9cec>>