InvalidOperationException: Nullable object must have a value.

Issue #56 resolved
David Williams created an issue

To reproduce:

  1. Create new terrain.
  2. Delete the terrain (asset still exists)
  3. Create another terrain
  4. Assign the old voxel asset to the new terrain.

Saving the scene and restarting Unity appears to fix the issue, with the old voxel asset now being assigned to the new terrain.

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