Unity Pro: Libraries not put into Plugins directory structure

Issue #72 wontfix
Felix Kollmann created an issue

I had to manually copy the Windows DLL to Plugins/x86 .

http://docs.unity3d.com/Manual/PluginsForDesktop.html

Comments (1)

  1. David Williams

    I believe this is actually a non-issue. The Cubiquity native code library is not actually a plugin in the Unity sense (it doesn't use the Unity plugin API, which is why it works with Unity Free). It should be automatically copied to the working directory (which is the project root) rather than the plugins folder.

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